As a kid, I grew up loving Batman's Gotham City and Superman's Metropolis. And while I also greatly enjoyed stories about Spider-Man set in MARVEL's fictionalized New York City, there was something special about DC Comic's Gotham City and Metropolis - these were places that didn't really exist in our world (although both are heavily based on real world cities) but rather grew out of the imaginations of the writers and in turn their readers and viewers as well. That's the kind of feeling I want to evoke with the Grimm City project. There have been some wonderful fictional urban settings for supers RPGs over the years - Freedom City (Mutants & Masterminds), Millennium City (Champions) and Hudson City (Dark Champions) come to mind - as well as licensed sourcebooks for Gotham City and Metropolis as well. I hope to learn from all these earlier products and use them as a sort of road map for the development of Grimm City.
Speaking of road maps, as part of this project I intend to create a fully-developed street level map of Grimm City using one of my favorite RPG mapping programs, Campaign Cartographer 3 (CC3). Initially, I will be developing a simple overview map showing the major neighborhoods and districts to provide a general feel for the city layout and then later expand that to include all major streets and locations as they are developed. Specifically, I will be using the Modern Road Map templates from the 2011 Cartographer's Annual Volume 5 for CC3. An example of that mapping style follows below:
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