Friday, June 8, 2012

New Power: Necromancy

The following new power is my first attempt at bringing the Dark Arts of Necromancy into ICONS. This is admittedly biased by many years of playing Dungeons & Dragons, although I tried to tie it back into historical necromancy by adding Speak With Dead as a bonus power. As always, please feel free to critique and offer suggestions in the comment section below.




Necromancy (x2)
Control Power

You have the ability to raise the dead to create animated skeletons or zombies that will do you bidding.

Once a day, you may create a limited number of mindless undead animated corpses, either zombies or skeletons, that will follow your simple, rudimentary commands and instructions. You may create one human (or roughly human-sized) skeleton or zombie in a day for each power level you possess in Necromancy. You must have in your immediate possession intact skeletal or bodily remains for each skeleton or zombie respectively you wish to create. All skeletons or zombies you create with this power continue to exist and serve you until destroyed (Stamina reduced to 0).

Alternately, you may use the skeletons or corpses of animals or creatures smaller than human size to create small (e.g. wolves) undead minions at a rate of two skeletons or zombies a day for each power level you possess in Necromancy, or tiny (e.g. rats) undead minions at a rate of four a day for each power level you possess in Necromancy. Additionally, you may use the skeletons or corpses of animals or creatures larger than human size to create large (e.g. polar bears) undead minions at a rate of 0.5 a day for each power level you possess in Necromancy rounded down, or huge (dinosaurs or whales) undead minions at a rate of 0.25 a day for each power level you possess in Necromancy rounded down. The following table presents the breakdown by power level:

Necromancy Tiny Small Human Large  Huge
1
4
2
1
0
0
2
8
2
2
1
0
3
12
6
3
1
0
4
16
8
4
2
1
5
20
10
5
2
1
6
24
12
6
3
1
7
28
14
7
3
1
8
32
16
8
4
2
9
26
18
9
4
2
10
40
20
10
5
2


Speak With Dead
You may choose as a bonus power the Speak With Dead bonus power of Mediumship. You are not required to possess the basic Mediumship power to use Speak With Dead.

When randomly rolling characters, Necromancy can be taken in place of Wizardry.

New Stock Character: SKELETON
Prowess: 2
Coordination: 3
Strength: 2
Intellect: -
Awareness: 1
Willpower: -

Stamina: 4*

Notes: Skeletons are the animated bones of the dead that have been reanimated by magic or mad science, minions for evil sorcerers and similar foes. They are immune to all attacks that do slashing damage, but some blades can be used on the flat end to do bashing damage instead. Stats are given for human skeletons, but may be adjusted to account for the larger or smaller skeletons of other animals if desired. Human and other humanoid skeletons do bashing damage with their fists but can wield hand-held melee weapons such as bludgeons (bashing damage) or blades (for slashing damage) if commanded to do so. Animal skeletons can do slashing damage with their teeth or claws (if they have them).

Being both dead and essentially mindless, skeletons are immune to anything that affects a living metabolism or mind, including many Afflictions and most mental powers. They have no Willpower, but Stamina equal to twice their Strength instead.

4 comments:

  1. I'm not sure I'm done tinkering with this. I think I want to add something along the lines of Re-Animation as a bonus power for the Baron von Frankenstein and Dr. Herbert West archetypes...

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  2. So far so good. I'm not very keen on Zombies (this Walking Dead hullabaloo is too much for my tastes) but I can envision quite good villains with this power.

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  3. Also, one thing that came to my mind, after rereading your post was the Pet Semetary film (and Ramones' song, of course). :)

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  4. Yeah, zombie apocalypse has been done to death now.

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