Thursday, April 18, 2013
O is for Organization Rules!
This is a work in progress, and I will revisit it again. It is heavily inspired by the rules for organizations found in Mongoose Publishing's OGL Horror by Gareth Hanrahan.
Resources (Organizational Prowess) - financial strength and backing.
Response (Organizational Coordination) - how long it takes to respond to a member's request.
Force (Organizational Strength) - manpower, combat strength or military might.
Information (Organizational Intellect) - scientific knowledge and research ability.
Secrets (Organizational Awareness) - any information not generally known. May include the occult.
Influence (Organizational Willpower) - how much "pull" an organization has.
Like character abilities, organization abilities are rated on a scale of 1 to 10.
Organization Stamina is equal to Force + Influence. This represents how much disruption an organization can take to its structure and plans before collapsing.
Organizations can have specialties just like characters and use the same list. This represents having people or other resources within the organization to provide the skill to any member requesting it. How fast the response time will be on any request, however, depends on the organization's Response. An organization's specialties may add up to no more than Resources + Influence.
Qualities and Challenges
Organizations have qualities or challenges just like characters. Here are some suggestions:
I'm still tinkering with a "damage" system and benchmarks for what Force 7 or Secrets 3 represent. It also needs to address access to powers.
Here's a sample organization:
Weapons (Guns) Master
I think this has some potential. Please feel free to share any thoughts, suggestions or criticisms in the comments. And thank you for reading!